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!Asylum |
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Jeffrey Lee |
Message #27221, posted by Phlamethrower at 13:58, 17/12/2002, in reply to message #27217 |
Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff
Posts: 15100
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You realise you've fixed a bug that's plagued Asylum-owners ever since it was released? No, because the problem only seems to affect v2, which would have been made several months after the initial release |
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John Hoare |
Message #27222, posted by moss at 13:59, 17/12/2002, in reply to message #27221 |
Posts: 9348
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No, because the problem only seems to affect v2, which would have been made several months after the initial release True, but according to a newsgroups thread I read, about 2 people bought it in the first few months and he'd spent £900 on advertising |
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Jeffrey Lee |
Message #27223, posted by Phlamethrower at 14:09, 17/12/2002, in reply to message #27222 |
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Posts: 15100
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True, but according to a newsgroups thread I read, about 2 people bought it in the first few months and he'd spent £900 on advertising :?:?:??? |
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Phil Mellor |
Message #27230, posted by monkeyson2 at 14:16, 17/12/2002, in reply to message #27222 |
Please don't let them make me be a monkey butler
Posts: 12380
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True, but according to a newsgroups thread I read, about 2 people bought it in the first few months and he'd spent £900 on advertising Oh arse. I did notice the price getting reduced pretty quickly after its release. Maybe the Acorn Computing demo had something to do with it. I remember being less than impressed with that, but I loved the full game years later. Never bought it though. |
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John Hoare |
Message #27235, posted by moss at 14:20, 17/12/2002, in reply to message #27230 |
Posts: 9348
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Oh arse. I did notice the price getting reduced pretty quickly after its release. Maybe the Acorn Computing demo had something to do with it. I remember being less than impressed with that, but I loved the full game years later. Never bought it though. I loved the demo |
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John Hoare |
Message #27236, posted by moss at 14:21, 17/12/2002, in reply to message #27223 |
Posts: 9348
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True, but according to a newsgroups thread I read, about 2 people bought it in the first few months and he'd spent £900 on advertising :?:?:??? http://groups.google.com/groups?q=andy+southgate+%C2%A3900+asylum&hl=en&lr=&ie=UTF-8&oe=UTF-8&selm=2olnun%244vn%40lyra.csx.cam.ac.uk&rnum=1 |
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Jeffrey Lee |
Message #27240, posted by Phlamethrower at 14:25, 17/12/2002, in reply to message #27236 |
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Posts: 15100
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:?
The message is dated april 94, but Asylum was only demoed/reviewed/advertised in Acorn Computing in march of that year
/me suspects that google has eaten the dates, or Asylum is older than I thought |
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John Hoare |
Message #27245, posted by moss at 14:34, 17/12/2002, in reply to message #27240 |
Posts: 9348
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The message is dated april 94, but Asylum was only demoed/reviewed/advertised in Acorn Computing in march of that year
/me suspects that google has eaten the dates, or Asylum is older than I thought How odd Hmmm.
Have you got a copy of that Acorn Computing? |
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Jeffrey Lee |
Message #27246, posted by Phlamethrower at 14:35, 17/12/2002, in reply to message #27245 |
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Posts: 15100
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Yup. |
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John Hoare |
Message #27248, posted by moss at 14:37, 17/12/2002, in reply to message #27246 |
Posts: 9348
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Yup. Have you got a scanner? |
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Jeffrey Lee |
Message #27249, posted by Phlamethrower at 14:41, 17/12/2002, in reply to message #27248 |
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Posts: 15100
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Tsk. I knew that was coming
I'll try and sort something out after christmas. |
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John Hoare |
Message #27250, posted by moss at 14:42, 17/12/2002, in reply to message #27249 |
Posts: 9348
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I'll try and sort something out after christmas. OK - no rush, you've done quite enough already
I'll get on with updating the site now, then |
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Jeffrey Lee |
Message #27253, posted by Phlamethrower at 14:46, 17/12/2002, in reply to message #27250 |
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Posts: 15100
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I'll get on with updating the site now, then Well I could quite easily have it done for thursday, but can't be arsed |
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John Hoare |
Message #27254, posted by moss at 14:47, 17/12/2002, in reply to message #27253 |
Posts: 9348
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BTW, what date is Asylum 2.02? |
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Jeffrey Lee |
Message #27258, posted by Phlamethrower at 14:52, 17/12/2002, in reply to message #27254 |
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Posts: 15100
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14/12/02 |
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John Hoare |
Message #27259, posted by moss at 14:54, 17/12/2002, in reply to message #27173 |
Posts: 9348
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I'm OK with joining ROBN OK - may add this tomorrow. |
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John Hoare |
Message #27266, posted by moss at 15:20, 17/12/2002, in reply to message #27259 |
Posts: 9348
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OK - all updated See the updates page.
Still got quite a few things I need to add though (see the list); I shall do this over Christmas. Priority will go to getting the Asylum cheats page up (the Oddball one is already up) and expanding the Asylum Source page.
Incidentally, I tried the Asylum cheats the other day - two of the modules didn't work, and one of them just crashed the machine as soon as you tried one of the cheats |
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John Hoare |
Message #27284, posted by moss at 15:55, 17/12/2002, in reply to message #27266 |
Posts: 9348
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/me fixes all the "Page last modified" dates
I should probably figure out the PHP that does that automatically.
[Edited by moss at 16:04, 17/12/2002] |
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John Hoare |
Message #27288, posted by moss at 16:14, 17/12/2002, in reply to message #27284 |
Posts: 9348
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Hmmm; I still can't decide whether joining the ROBN is a good idea or not
I'll design a banner tonight, and stick it on tomorrow; for a trial period |
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Jeffrey Lee |
Message #27292, posted by Phlamethrower at 16:26, 17/12/2002, in reply to message #27288 |
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Posts: 15100
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Oh yes, while I remember, Asylum has some support for extra levels
I'm not sure whether it's in Asylum 1, but it's definitely (half in) v2. Try copying one of the level dirs, and rename the system variables to PsychoExtend$Dir and PsychoExtend$Path, and viola you have an extra choice on the level select menu
When I (quickly) tried it though, it used the music from Ego and saved the high scores file to the root dir of my HD. But that was with just PsychoExtend$Path - I hadn't noticed Extend$Dir listed in the source, so didn't bother setting it.
The fact that there's some support for extra levels means that it shouldn't be too hard to extend in the future without people replacing/disabling the original levels. I'll probably take a poke at the source over christmas and see if I can fix it to work properly, then have a think about how to support more than one extra level
Also I've started trying to convert Asylum to C. The major stumbling block so far is switching over from fixed memory addresses inside one big structure to lots of smaller structures - it's hard to tell whether variables need to be next to each other in memory or not, exactly how arrays are formed, etc. However the source seems pretty well structured, so chances are that it'll be obvious if things are meant to be next to each other. I'll have another shot at it soonish - at the moment the C version uses a few large structures to hold everything, when really global variables will suffice. I may keep a few array structures as blocks of memory for the first version, just because it's easier to convert it. Once I have a better understanding I should be able to split it up into proper structures. |
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John Hoare |
Message #27296, posted by moss at 16:35, 17/12/2002, in reply to message #27292 |
Posts: 9348
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Oh yes, while I remember, Asylum has some support for extra levels Oooh, interesting I'll have a look at this tonight. If you did get a level editor going, then I can get designing some more levels properly. I've got quite a few ideas I might try them out using Paint, actually...Also I've started trying to convert Asylum to C. Blody hell!
If you look inside Oddball, there's details on how to configure the keys in-game to set up different options. I might document this tonight.
Oh, and I got the Oddball cheat from looking at the source
[Edited by moss at 16:35, 17/12/2002] |
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Michael Drake |
Message #27332, posted by tlsa at 21:20, 17/12/2002, in reply to message #27296 |
Posts: 1097
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Yay! The Asylum site is on google!
http://www.google.com/search?hl=en&lr=&ie=ISO-8859-1&q=asylum+RISC+OS |
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John Hoare |
Message #27366, posted by moss at 15:03, 18/12/2002, in reply to message #27332 |
Posts: 9348
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Just tried to join ROBN, and it wouldn't let me
I'll try again tomorrow... |
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Andrew Poole |
Message #27367, posted by andypoole at 15:10, 18/12/2002, in reply to message #27366 |
Posts: 5558
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Yesterday I started the maps. Moss hasn't givem ne any feedback yet, so you lot beat him to it
http://www.andrewpoole.org.uk/asylum/a1.php
If you get a 404, it's because I haven't done that bit yet
Andy. On his A7000+ using MS Internet Explorer. ________ |
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John Hoare |
Message #27368, posted by moss at 15:17, 18/12/2002, in reply to message #27367 |
Posts: 9348
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Yesterday I started the maps. Moss hasn't givem ne any feedback yet, so you lot beat him to it Sorry; haven't checked my mail yet
http://www.andrewpoole.org.uk/asylum/a1.php
If you get a 404, it's because I haven't done that bit yet It's very good; but I can't help feeling it's going to take rather a long time to do all three levels + 24 cells with your method |
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Andrew Poole |
Message #27370, posted by andypoole at 15:21, 18/12/2002, in reply to message #27368 |
Posts: 5558
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Yesterday I started the maps. Moss hasn't givem ne any feedback yet, so you lot beat him to it Sorry; haven't checked my mail yet
http://www.andrewpoole.org.uk/asylum/a1.php
If you get a 404, it's because I haven't done that bit yet It's very good; but I can't help feeling it's going to take rather a long time to do all three levels + 24 cells with your method Well, yes. but there isn't another way to do it and get the right sprites. Is there?
Andy. Still using IE5 on his A7000+ ________ |
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John Hoare |
Message #27372, posted by moss at 15:25, 18/12/2002, in reply to message #27370 |
Posts: 9348
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Well, yes. but there isn't another way to do it and get the right sprites. Is there? Would have thought you could knock up a BASIC program where you input the converted sprties, and a sprite level file, and it outputs a Drawfile, with half-sized graphics.
But I don't know how to write it
[Edited by moss at 15:26, 18/12/2002] |
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John Hoare |
Message #27375, posted by moss at 15:38, 18/12/2002, in reply to message #27372 |
Posts: 9348
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BTW, I'm the ROBN You can see the banner I designed here - it was fairly quickly done; I'll do a better one soon
Hmm; looks like I'll have to alter the banner markup to be XHTML-compliant
[Edited by moss at 15:43, 18/12/2002] |
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John Hoare |
Message #27377, posted by moss at 15:45, 18/12/2002, in reply to message #27375 |
Posts: 9348
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Gah, the ROBN text is anti-aliased to white |
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John Hoare |
Message #27382, posted by moss at 16:02, 18/12/2002, in reply to message #27377 |
Posts: 9348
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All done
Hmmm; maybe I should contact with versions of the banner mark-up for the various (X)HTML versions |
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