The Icon Bar: The Playpen: CodeCraft
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CodeCraft |
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Jeffrey Lee |
Message #26450, posted by Phlamethrower at 18:07, 6/12/2002, in reply to message #26448 |
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Oh, and phlamethrower, the obvious entry for you is a 1k befunge interpreter. Go on try it I dare you. Oh matron!
I'm gonna think about that one |
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Michael Drake |
Message #26454, posted by tlsa at 22:33, 6/12/2002, in reply to message #26450 |
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, can you guess what this does:
v,-9-4_v#!`"z":< >~::1+! #@_"m"`| ^<$, < :< -6-7< ^,<+5+8<_v#`"`"< #^_ ^ >:"Z"`#^_:"M"`#^_:"@"`!
???
I just found it on the net. It's a Befunge program. I would have had no idea what it does if the page I got if from did not say. I was just wondering if you could tell from that.
[Edited by tlsa at 22:35, 6/12/2002] |
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Censored |
Message #26455, posted by Iyonix at 22:44, 6/12/2002, in reply to message #26454 |
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9::*\2*+00p0v"."0< >310p0"," >"llaw eht no "v >#v_ ^ ^_210p0"--:" v , : v " of beer" < : - >"selttob"00g.^ < < 1 >00g1-#^_$" elttob erom enO" ^ >00g#^_$" selttob erom oN" ^ ^_110p0",dnuora ti ssap ,nwod eno ekaT"^ ^:-1_010p00g1-00pvv:-1g01_@#g00,*25< ^ <
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Censored |
Message #26456, posted by Iyonix at 22:47, 6/12/2002, in reply to message #26454 |
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, can you guess what this does:
v,-9-4_v#!`"z":< >~::1+! #@_"m"`| ^<$, < :< -6-7< ^,<+5+8<_v#`"`"< #^_ ^ >:"Z"`#^_:"M"`#^_:"@"`!
???
I just found it on the net. It's a Befunge program. I would have had no idea what it does if the page I got if from did not say. I was just wondering if you could tell from that.
[Edited by tlsa at 22:35, 6/12/2002] Try it in here if you aren't using a RO Browser:
http://kotisivu.mtv3.fi/quux/jsbef/index.html |
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Michael Drake |
Message #26457, posted by tlsa at 22:56, 6/12/2002, in reply to message #26439 |
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prizes? Iyonix!!! Heh! Maybe they would consider giving away an Iyonix for the winner of a full blown GFX demo party if one of the aims was to produce a demo that exploits the power of the Iyonix PC. That might even attract the likes of TXP, Kulture and DFI back.
Mike |
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Michael Drake |
Message #26458, posted by tlsa at 23:10, 6/12/2002, in reply to message #26456 |
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Try it in here if you aren't using a RO Browser:
http://kotisivu.mtv3.fi/quux/jsbef/index.html I just went on to a PC and it works!!
I got the program here:
http://www.miranda.org/~jkominek/rot13/
Mike |
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Jeffrey Lee |
Message #26483, posted by Phlamethrower at 22:00, 8/12/2002, in reply to message #26455 |
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9::*\2*+00p0v"."0< >310p0"," >"llaw eht no "v >#v_ ^ ^_210p0"--:" v , : v " of beer" < : - >"selttob"00g.^ < < 1 >00g1-#^_$" elttob erom enO" ^ >00g#^_$" selttob erom oN" ^ ^_110p0",dnuora ti ssap ,nwod eno ekaT"^ ^:-1_010p00g1-00pvv:-1g01_@#g00,*25< ^ <
Well that's obviously a bottles-of-beer-on-the-wall singerer, while this one...
v,-9-4_v#!`"z":< >~::1+! #@_"m"`| ^<$, < :< -6-7< ^,<+5+8<_v#`"`"< #^_ ^ >:"Z"`#^_:"M"`#^_:"@"`!
Would appear to do nothing, unless you manage to enter character -2
I'll try running it and see what it does, in case I'm wrong
[Edit]
Guess I was wrong then
it encrypts strings. viola.
*goes and works out why it didn't do what he though it would*
[Edit #2]
Ah, ! is a logical not, not a bitwise one. That means that'll be a bug in my 1k befunge interpreter then*
* Yes, I have written a 1k befunge interpreter! I've got a copy of it with me, should anyone be interested. Source is in BASIC, code is in ARM. About 960 bytes, plus/minus a few more if you want some extra features (Single-stepper debugger or befunge space dump on exit). Individually they keep it under the 1k limit, but together they push it a bit over I should be able to fix the ! bug for anyone who's interested.
[Edited by Phlamethrower at 22:33, 8/12/2002] |
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Jeffrey Lee |
Message #26492, posted by Phlamethrower at 22:56, 8/12/2002, in reply to message #26483 |
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Although I've not brought it with me, I did write an 'alternative' befunge interpreter (in befunge) - it's nothing like any other befunge-in-befunge interpreter that I've seen |
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Michael Drake |
Message #26494, posted by tlsa at 22:59, 8/12/2002, in reply to message #26483 |
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That means that'll be a bug in my 1k befunge interpreter then*
* Yes, I have written a 1k befunge interpreter! Hehe! |
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Jeffrey Lee |
Message #26495, posted by Phlamethrower at 23:08, 8/12/2002, in reply to message #26494 |
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It's only befunge-93 mind; befunge-98 would have been impossible with a 1k limit |
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Tony Haines |
Message #26503, posted by Loris at 11:24, 9/12/2002, in reply to message #26495 |
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I've been thinking about this a little more.
It occurs to me that increasing the size of the utilities catagory to maybe 2k would be OK, since utilities either work or not; they don't suffer from the 'add one more effect' entry reduction problem that demos do. Increasing the size would allow a little more polish to make things more usable - like adding help or whatever, and also broaden the range of what is actually possible, maybe increasing the number of entries.
Similarly, I don't think a games category would suffer from entry reduction too much if the size limit was increased a little. This extra space would give a little room for content like sprites etc, which games tend to need.
Is this a climbdown from a hardcore codecraft opinion? I dunno. However, this decision is really up to the organiser. Would befunge98 fit in 2k?
One rule I suggest be included (which has not in previous codecrafts) is that the program be responsible for setting up its conditions to run. I've seen entries which say things like "You need to increase the next slot to xxx for this program to run", which is a little unfair if other programmers are spending bytes doing this themselves. Alternatively, a list of permitted entry conditions could be given.
About a 32bit compatible code requirement; I'm not sure this is a good idea. Because most people will not be able to actually test this themselves. So unless the organiser has an Iyonix and is willing to provide feedback - probably at considerable effort - this is unworkable. It could be a recomendation, but unless a significant number of the voters have 32bit only computers, this rule will not be enforced. (Don't say that you can just use that compatibility tool - this is not conclusive, and will not work if the entry has been compacted by codepressor for example.)
Phlamethrower, are you taking the idea of organising a CC#4 competition seriously? If so, then one problem I forsee is that you want to both play and ajudicate. Previously this has happened and been seen as above board because the organisers declared that they would not take any prizes if they won, so they would pass down to the next runner-up. However I don't think this situation is fair on the organisers. I propose that a different ajudicator be in place for each class. They can then enter (and potentially win) the classes they are not managing. This would also split the workload. Quite how this would work I dunno, but I am willing to help. |
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Jeffrey Lee |
Message #26504, posted by Phlamethrower at 12:22, 9/12/2002, in reply to message #26503 |
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Would befunge98 fit in 2k? I doubt it... there's too much extra functionality. Maybe 4k though
One rule I suggest be included (which has not in previous codecrafts) is that the program be responsible for setting up its conditions to run. I've seen entries which say things like "You need to increase the next slot to xxx for this program to run", which is a little unfair if other programmers are spending bytes doing this themselves. Alternatively, a list of permitted entry conditions could be given. Yes, that could be a good idea, although something like that may take up too much space in a 1k entry - to do anything interesting (i.e. big graphics demo), you really need to push it to the limit
About a 32bit compatible code requirement... Yes, that could be a problem, but IMO just making sure that it 'should' work on 32bit machines is enough, i.e. not fiddling the PC flags or using blatently 26bit only SWIs, hardware addresses, etc. I'm not sure how much info Castle have given about this though, so it may be harder than it seems.
And about codepressor... I hate it
IMO it's cheating to use someone elses program to get extra space for your entry. Writing your own codepressor and using it is fine. Unfortunately most codepressors would be the same, so in theory they would be using the other persons codepressor anyway
Phlamethrower, are you taking the idea of organising a CC#4 competition seriously? If so, then one problem I forsee is that you want to both play and ajudicate. Previously this has happened and been seen as above board because the organisers declared that they would not take any prizes if they won, so they would pass down to the next runner-up. Well I just brought up the topic of CodeCraft, then everyone else started talking in general about getting TIB to host it. I'm not bothered whether I'm an organiser or not.
However I don't think this situation is fair on the organisers. I propose that a different ajudicator be in place for each class. They can then enter (and potentially win) the classes they are not managing. This would also split the workload. Quite how this would work I dunno, but I am willing to help. Yes, that could be an idea. Or just avoid having programmer-types as the ajudicators in the first place
[Edited by Phlamethrower at 14:18, 9/12/2002] |
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Tony Haines |
Message #26508, posted by Loris at 13:37, 9/12/2002, in reply to message #26504 |
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One rule I suggest be included (which has not in previous codecrafts) is that the program be responsible for setting up its conditions to run. ..... Alternatively, a list of permitted entry conditions could be given. Yes, that could be a good idea, although something like that may take up too much space in a 1k entry - to do anything interesting (i.e. big graphics demo), you really need to push it to the limit Well if the latter it just means that everyone can save the 3 instructions or so it takes to change wimpslot. To take it to the limit the program could require that it be started off in the right mode (then do no checking itself), have 1meg free space in the ramdisk and so on... Personally I'd prefer the former.
About a 32bit compatible code requirement... Yes, that could be a problem, but IMO just making sure that it 'should' work on 32bit machines is enough, i.e. not fiddling the PC flags or using blatently 26bit only SWIs, hardware addresses, etc. I'm not sure how much info Castle have given about this though, so it may be harder than it seems. Well, you might say that, but once you start fiddling around with vectors to do things like triple buffering it might start to cost you instructions. I've had a quick look at the Castle info, and IIEC there is also a problem with an XScale bug - you need a no-op after some operation. So you could have program which should work, but doesn't, not because it is 32bit dirty, but because of the chipset implementation.
And about codepressor... I hate it
IMO it's cheating to use someone elses program to get extra space for your entry. Writing your own codepressor and using it is fine. Unfortunately most codepressors would be the same, so in theory they would be using the other persons codepressor anyway Well, that is OK for me (I invented the first Cp algorithm for my Flu entry), Eli-Jean (who developed Codepressor) and Alain (who made nibblepacker) then. But I'm not convinced by your argument. Can you use a BASIC cruncher? Or a Squash wrapper? Or SYS calls? Or BASIC? Codepressor was written as a utility to help with just this sort of thing. I was very proud of the initial algorithm, but Eli-Jean has developed it considerably. Even so, better run-time decompression is quite likely to exist for most input programs, so there is still room to write your own if you need an extra few bytes off. Or you could write your program as more suitable data for Codepressor. I don't think it takes any of the skill from writing a x-byte program, it just raises the bar on what is possible.
Well I just brought up the topic of CodeCraft, then everyone else started talking in general about getting TIB to host it. I'm not bothered whether I'm an organiser or not. Well then, are you willing?
However I don't think this situation is fair on the organisers. I propose that a different ajudicator be in place for each class. They can then enter (and potentially win) the classes they are not managing. This would also split the workload. Quite how this would work I dunno, but I am willing to help. Yes, that could be an idea. Or just avoid having programmer-types as the ajudicators in the first place Heh, if you can find them. I think some programming ability is a prerequisite, so that they can provide help and clarify rules etc. |
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Jeffrey Lee |
Message #26513, posted by Phlamethrower at 14:36, 9/12/2002, in reply to message #26508 |
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Well if the latter it just means that everyone can save the 3 instructions or so it takes to change wimpslot. To take it to the limit the program could require that it be started off in the right mode (then do no checking itself), have 1meg free space in the ramdisk and so on... Personally I'd prefer the former. Well obviously the former is better, but in some situations it may just be impossible. I guess people wanting to do that kind of thing will just have to find a different entry, or a bit of code to optimise to free up the space needed.
So you could have program which should work, but doesn't, not because it is 32bit dirty, but because of the chipset implementation. Well essentially that would fall under the '32bit compatability' heading. Perhaps it should be renamed Iyonix compatablility?
But I'm not convinced by your argument. Can you use a BASIC cruncher? Or a Squash wrapper? Or SYS calls? Or BASIC? Hmm...
I guess that a BASIC cruncher would fall under the codepressor heading, because it's still someone elses program doing the hard work (or at least some of it) of fitting your code into the limit. Squash wrappers... Obviously you wouldn't be expected to implement a squash decompressor yourself, but again I guess that the wrapper code itself would be cheating if someone else had written it. SYS calls... what do you mean here? Numbers as opposed to names, or SWIs to do work which you would otherwise do in code? (Either case is fine with me). BASIC? What? BASIC is a language, not a method of squashing code.
I suppose you're right; it is a bit of a grey area as to what I find OK and what not - it's just my opinion
Well then, are you willing? Um, I guess so
Finding time to sort it out shouldn't be too hard - the deadline will be ages away anyway.
Heh, if you can find them. I think some programming ability is a prerequisite, so that they can provide help and clarify rules etc. Yes - the idea would be to find someone who knows what they're talking about, but isn't too interested in entering. |
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John Hoare |
Message #26523, posted by moss at 17:58, 9/12/2002, in reply to message #26513 |
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Yes - the idea would be to find someone who knows what they're talking about, but isn't too interested in entering. I'm the exact opposite |
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Tony Haines |
Message #26533, posted by Loris at 19:51, 9/12/2002, in reply to message #26513 |
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Well obviously the former is better, but in some situations it may just be impossible. I guess people wanting to do that kind of thing will just have to find a different entry, or a bit of code to optimise to free up the space needed. I can certainly see the argument for the former. I propose then that this position be explicitly stated in the rules.
So you could have program which should work, but doesn't, not because it is 32bit dirty, but because of the chipset implementation. Well essentially that would fall under the '32bit compatability' heading. Perhaps it should be renamed Iyonix compatablility? My problem with it then is that is quite a harsh condition on non-Iyonix owning entrants. The bug seemed to be quite obscure, and vector-based routines are a b*tch to get working at the best of times. Also it would mean testing by the organisers. Better for the voters to just not vote for programs which don't work for them.
But I'm not convinced by your argument. Can you use a BASIC cruncher? Or a Squash wrapper? Or SYS calls? Or BASIC? Hmm...
I guess that a BASIC cruncher would fall under the codepressor heading, because it's still someone elses program doing the hard work (or at least some of it) of fitting your code into the limit. Squash wrappers... Obviously you wouldn't be expected to implement a squash decompressor yourself, but again I guess that the wrapper code itself would be cheating if someone else had written it. SYS calls... what do you mean here? Numbers as opposed to names, or SWIs to do work which you would otherwise do in code? (Either case is fine with me). BASIC? What? BASIC is a language, not a method of squashing code. Well, a [BASIC] program you have written is actually utilising a large body of code which you didn't write yourself. Similarly SWI calls (without which programming anything would be a nightmare - and certainly take more than 1k just to get started).
I suppose you're right; it is a bit of a grey area as to what I find OK and what not - it's just my opinion I certainly see your point, the CC#2 8k class required sound, and I felt quite bad about using someone elses music file, and Tim's music player, but I look at it from a different perspective.
Codecraft has historically been a very supportive endevour. Entrants make suggestions to each other and help each other out - even though this reduces their own chance of winning. And then they vote for the best entries, even though tactically they should vote for the entry least likely to win. And at least in the first two competitions, source code inclusion was a condition of entry. Suppose I point out a size optimisation to you. Do you use it? The thing is, it is not really about the prizes, which have always been tiny, compared to the effort expended. I could make money to buy many times the amount of chocolate, doing any menial job, working the amount of time I spent on Flu.
I think the important thing is to always credit everyone who helps you make the program.
Well then, are you willing? Um, I guess so You don't seem too happy about it. If you don't want to do it then don't.
Finding time to sort it out shouldn't be too hard - the deadline will be ages away anyway. 1) advertising 2) corresponding and making the rules watertight 3) receiving entries and checking them 4) tidying up, posting to the web 5) buying and posting prizes
1 is mostly upfront, I think the others tend to ramp up towards the end. Perhaps a rule could spread the load of 3 & 4 more over the course of the competition:
Entrants can submit, update, 'declare' (send name and brief description only), or retract one entry per month per class.
Entrants can only have one declared entry per class, and cannot submit another entry without first retracting an outstanding declaration.
For each entry, a 'penultimate update' can occur up to two weeks before the deadline. For each entry a final update can occur in the last two weeks before the deadline.
No new entries are permitted in the final month, however previously declared but unsubmitted entries can be submitted as either of the last two 'updates'.
Wordy and legalistic, but I think things have previously got a little hectic for the organisers in the last few days. This should also ensure a more even flow of stuff to put on the website and keep interest up.
Heh, if you can find them. I think some programming ability is a prerequisite, so that they can provide help and clarify rules etc. Yes - the idea would be to find someone who knows what they're talking about, but isn't too interested in entering.Well, I could do a 'utilities' class, or would do a 1k demo class if a game class was available for me to enter. I'd also buy prizes for the class I managed. Traditional is 1024grams of chocolate for winner, with significantly smaller amounts for the two runners up. That is over 1kilo; programmers obviously like chocolate! The more recent competitions also received sponsorship by various acorn companies and had extra prizes.
What I don't have is web space or home net access, but these are not insurmountable problems. |
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Jeffrey Lee |
Message #26536, posted by Phlamethrower at 20:14, 9/12/2002, in reply to message #26533 |
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I can certainly see the argument for the former. I propose then that this position be explicitly stated in the rules. Fine by me.
Codecraft has historically been a very supportive endevour. Yes, that's true. I was looking at it too much from a competitive standpoint
You don't seem too happy about it. If you don't want to do it then don't. No, I don't think I would want to do it really. Best to leave it to someone who knows what they're doing.
The more recent competitions also received sponsorship by various acorn companies and had extra prizes. *cough* Iyonix *cough* |
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Tony Haines |
Message #26700, posted by Loris at 18:54, 10/12/2002, in reply to message #26536 |
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Codecraft has historically been a very supportive endevour. Hmmm...'endeavour'.
You don't seem too happy about it. If you don't want to do it then don't. No, I don't think I would want to do it really. Best to leave it to someone who knows what they're doing. Hmm. <Has a wander round the web, looking for 's home-page. Fails.> Hmmm again. what is it that you do exactly? OK, I'm admitting my ignorance. I probably should know this, but I was under the impression you had some major link with the icon bar. I can't quite reconcile my ideas of what I thought you were and are now, but I'm probably confusing you with someone else. No offence, I hope.
You are obviously a very competent programmer. Access to a few meg of webspace and I think you've got as much experience as any previous Cc organiser.
I'd persuaded myself that I could help out in some sort of shared organisation, everybody could enter classes they wanted to and CC#4 would happen, but websites are among the things I can't do at the moment.
Oh well..
The more recent competitions also received sponsorship by various acorn companies and had extra prizes. *cough* Iyonix *cough* Well, if one of those was on offer, I could certainly entertain the prospect of producing 32bit code. Although it might make the competition a bit more serious, not necessarily a good thing. |
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Jeffrey Lee |
Message #26701, posted by Phlamethrower at 19:08, 10/12/2002, in reply to message #26700 |
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Hmm. <Has a wander round the web, looking for 's home-page. Fails.> That's because I'm too lazy to have made one yet It's 'in the works'
Hmmm again. what is it that you do exactly? Well I've got no major links with any big RISC OS sites... I run/co-run a few hosted sites (Coder's Cauldron, RISC OS is we!, The Playpen (allegedly ), and now asylum.acornarcade.com), but haven't really done anything 'big' yet.
You are obviously a very competent programmer. *bows*
Access to a few meg of webspace and I think you've got as much experience as any previous Cc organiser. Well Rich is the one who dishes out the hundreds of megs of web space round here - it's literally falling out of Knox I've got no idea how much experience I've got though - never tried organising anything like CC before.
I'd persuaded myself that I could help out in some sort of shared organisation, everybody could enter classes they wanted to and CC#4 would happen, but websites are among the things I can't do at the moment. Well I can make crap websites, if that's a help . There are probably a few other people who are better than me that might be willing to help. If a website is all your after then I don't see how CC#4 couldn't happen - it's only things like tracking down decent quality 1024g chocolate bars that'd stump me
Although it might make the competition a bit more serious, not necessarily a good thing. Yes, that's true. But what were the chances of Castle giving an Iyonix away free anyway? |
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JMB |
Message #26736, posted by jmb at 20:18, 10/12/2002, in reply to message #26701 |
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Yes, that's true. But what were the chances of Castle giving an Iyonix away free anyway? They already have |
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Jeffrey Lee |
Message #26737, posted by Phlamethrower at 20:21, 10/12/2002, in reply to message #26736 |
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Yes, that's true. But what were the chances of Castle giving an Iyonix away free anyway? They already have Yes, but would they give away another
Although I suppose it will be quite a while off, when they'll have (hopefully) made a nice shedload of cash... |
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JMB |
Message #26738, posted by jmb at 20:30, 10/12/2002, in reply to message #26737 |
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There's a draw in a year's time. All you have to do is to persuade them that giving away a third machine is a good idea... |
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John Hoare |
Message #26739, posted by moss at 20:43, 10/12/2002, in reply to message #26738 |
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And a fourth, just for me. |
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JMB |
Message #26740, posted by jmb at 20:53, 10/12/2002, in reply to message #26739 |
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The problem I see is that would CTL see CC#4 as a prestigious enough event. Oh to (be in 1998 and) have 5 or 6 demo groups competing for a new machine |
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Tony Haines |
Message #27053, posted by Loris at 17:56, 13/12/2002, in reply to message #26701 |
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I'd persuaded myself that I could help out in some sort of shared organisation, everybody could enter classes they wanted to and CC#4 would happen, but websites are among the things I can't do at the moment. Well I can make crap websites, if that's a help . There are probably a few other people who are better than me that might be willing to help. If a website is all your after then I don't see how CC#4 couldn't happen - it's only things like tracking down decent quality 1024g chocolate bars that'd stump me
Well in that case... Could I persuade you to do all the crap website stuff? You'd have to design the basic site, then muck around with the zipped programs and info the class organisers would send you.
I could a utilities class (plus a new entrant prize for all classes), write the basic rules for all 3 classes (starting from the old rulesets), and maybe email the various mags and try to get them interested.
We'd need 2 more people, 1 for the 1kdemos class (usually the largest class) and 1 for the game class. anyone else up for it?
Oh, and perhaps someone who hadn't entered to do the voting.
How does that sound?
Go on, say yes and I'll email the old organisers and try to put things in motion.
Incidentally, the chocolate was not one *huge* block, but smaller bars & things.
Although it might make the competition a bit more serious, not necessarily a good thing. Yes, that's true. But what were the chances of Castle giving an Iyonix away free anyway? I'd say negligible bordering on none. But maybe I'd ask anyway. |
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Jeffrey Lee |
Message #27055, posted by Phlamethrower at 18:10, 13/12/2002, in reply to message #27053 |
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Well in that case... Could I persuade you to do all the crap website stuff? Sure
(Although people better at websites than me can feel free to take over )
anyone else up for it? Just thought I'd quote that bit to make sure people notice it
How does that sound? Sounds good
I may be tied up until february though - unlikely to have net access over christmas, and then it's exams |
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John Hoare |
Message #27056, posted by moss at 18:11, 13/12/2002, in reply to message #27053 |
Posts: 9348
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[ anyone else up for it? I'm sure a message on csaa would elicit a few responses |
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Phil Mellor |
Message #27201, posted by monkeyson2 at 12:22, 17/12/2002, in reply to message #27056 |
Please don't let them make me be a monkey butler
Posts: 12380
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Are you all going to get on with it then?
/me wants to write programs... |
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Jeffrey Lee |
Message #27205, posted by Phlamethrower at 12:25, 17/12/2002, in reply to message #27201 |
Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff
Posts: 15100
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Are you all going to get on with it then? Yes, just give me a year or two to make the website
/me wants to write programs... O goody |
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Tony Haines |
Message #27318, posted by Loris at 19:13, 17/12/2002, in reply to message #27201 |
Ha ha, me mine, mwahahahaha
Posts: 1025
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/me wants to write programs... Can I put you down to manage the games class then monkeymonkeyson?
It's a very important class, because it is the one I want to enter. |
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The Icon Bar: The Playpen: CodeCraft |
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