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Article archives

Happy Birthday from Acorn Arcade!

Posted by Acorn Arcade team on 00:00, 29/1/2008 | , , , ,
 

But whose birthday is it?
 
It's ours, of course!

Ten years ago today, Acorn Arcade officially opened to the public, as this handily-archived newsgroup posting shows. With Alasdair Bailey and Graham Crockford at the helm the site soon increased in popularity enough to warrant moving to its own domain name, acornarcade.com, and eventually to its own dedicated server, owned by our benevolent dictator Rich Goodwin. A few years later Acorn Arcade gave birth to The Icon Bar, which then in an ironic turn of events absorbed the content of Acorn Arcade in late 2006, in order to give both sites a much-needed overhaul.
 
But what does all this mean?


 
Continue reading "Happy Birthday from Acorn Arcade!" | 9 comments in the forums

Freeware instant messaging client released

Posted by Michael Drake on 22:30, 14/9/2007 | , , ,
 

Parmesan is a new client for the popular MSN Messenger network, developed by Christian Ludlam. Released as freeware, the software brings new features to instant messaging on RISC OS. Chief among these are display pictures and nudges. The software also doubles as a versatile viewer for arbitrary XML files.

RISC OS has seen the release of several MSN Messenger clients over the years; two free clients (Natter and Messenger) and R-Comp's commercial product, Grapevine. A few years ago all of these clients fell foul of an upgrade to the MSN protocol which stopped RISC OS users from being able to connect to the chat network. To many users' dismay, RISC OS was left without a free MSN Messenger client, as only Grapevine was upgraded to support the new protocol.

Happily, this distressing situation has, at last, been rectified with the release of Parmesan. In this article I'll take a look at Parmesan describe my experience of it. Finally, as a Grapevine owner, I will compare Parmesan with the commercial Grapevine application.


 
Continue reading "Freeware instant messaging client released" | 12 comments in the forums

SDL port of Asylum released

Posted by Jeffrey Lee on 21:30, 9/7/2007 | , , , ,
 
Hugh Robinson has contacted us to let us know that he's converted classic Acorn platformer Asylum to C, using the SDL library. With full support of original author Andy Southgate, Hugh's source code has now been released under the GPL, and is available to download from the SVN repository on the SourceForge project page.
 
Although a quick look at the source suggests to me that it's fully converted, there are still some bugs and compatability issues to sort out, so feel free to send any fixes Hugh's way if you manage to get the game running. Although the source to Asylum has been available on asylum.acornarcade.com for a few years now, this is the first known port of it to any other platform (and could potentially form the basis of a back-port to RISC OS, to produce a fully 32bit compatible version).
 
3 comments in the forums

Wakefield 2007

Posted by Phil Mellor on 21:00, 19/5/2007 | ,
 
What a day - the Wakefield RISC OS show AND Doctor Who. It doesn't get more exciting than that. Here's my report.HPIM4156.JPG
 
Continue reading "Wakefield 2007" | 16 comments in the forums

VirtualRiscPC released for Mac OS

Posted by Andrew Duffell on 12:22, 17/5/2007 | ,
 
Virtual RPC Mac"VirtualAcorn are delighted to announce that as part of our beta product testing scheme a limited number of VirtualRPC-AdjustSA products suitable for use on G4 and G5 PowerPC Apple Macintosh computers are now available."
 
http://www.virtualacorn.co.uk/products/vrpcadsamac.htm
 
19 comments in the forums

A Few Reasons to be Cheerful

Posted by Chris on 14:00, 7/5/2007 | ,
 
Ian DuryIt's seemingly mostly doom and gloom these days in the increasingly small world of RISC OS, with the glaring deficiencies in the platform still unresolved and the latest releases from the OS developers having received an underwhelming response. However, it's always easier to concentrate on the dark side, and possible to overlook the fact that there's nice stuff happening too. So I thought I'd highlight a few of those developments here in this article.
 
Now, before anything else, I should make clear that this is *not* an attempt at advocacy: I'm not trying to argue that RISC OS is in a good state, and certainly not that users of other OSes should switch over (or back). All I'm aiming to do is talk about some areas where RISC OS seems to me to be getting a bit better. And there are more of these than might be obvious, at least if reading Usenet is your guide to the health of the platform.
 
Continue reading "A Few Reasons to be Cheerful" | 5 comments in the forums

RISC OS Select 4 Issue 2 now available

Posted by Andrew C. Poole on 22:57, 30/4/2007 | , ,
 
Paul Middleton just emailed to let us know that RISC OS SelectInfo 4 Issue 2 is now available to download to any RISC OS Select subscriber who renewed their subscription on or after January 1st 2006.
 
In the PR, Paul Middleton says: "Select 4 and its underlying RISC OS Six technology represents over 10 man years of development which has taken RISC OS 4 from its 26 bit version to its new fully 32 bit neutral source version."
 
CDs are being sent to subscribers within the next week or so, and those of you impatient enough to not want to wait can download it from the RISCOS LtdInfo RISC OS SIX website now.
 
Links:
- Press Release - RISCOS Ltd.
- RISC OS SIX and Downloads - RISCOS Ltd.
 
27 comments in the forums

Oldschool Reviews - LASER

Posted by Jeffrey Lee on 09:00, 9/4/2007 | , , ,
 
LASERI figured it was about time for another oldschool review. This time I'll be talking about LASER, a game written by Mike Goldberg (and his cat) as part of his series of graphics programming articles in Acorn Computing magazine. The game was released on the subscription disc for the February 1994 issue of the magazine, along with a level editor so users could make their own puzzles.
 
 
Continue reading "Oldschool Reviews - LASER" | 5 comments in the forums

An arbitrary number of possibly influential RISC OS things

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FFS.

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RISC OS - the week in comments; episode 3

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Bob and Trev: Resurrection: Just in time

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Monster AI

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Combat

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