log in | register | forums
Show:
Go:
Forums
Username:

Password:

User accounts
Register new account
Forgot password
Forum stats
List of members
Search the forums

Advanced search
Recent discussions
- Elsear brings super-fast Networking to Risc PC/A7000/A7000+ (News:)
- Latest hardware upgrade from RISCOSbits (News:)
- Rougol November 2024 meeting on monday (News:)
- Announcing the TIB 2024 Advent Calendar (News:)
- Drag'n'Drop 14i1 edition reviewed (News:)
- WROCC November 2024 talk o...ay - Andrew Rawnsley (ROD) (News:2)
- October 2024 News Summary (News:3)
- RISC OS London Show Report 2024 (News:1)
- RISC OS London Show 2024 - pictures (News:2)
- RISC OS London Show 2024 - Notes from the talks (News:)
Related articles
- Elsear brings super-fast Networking to Risc PC/A7000/A7000+
- Drag'n'Drop 14i1 edition reviewed
- October 2024 News Summary
- Late breaking news from RISCOSbits
- ROD updates RISC OS Direct release
- What will R-Comp be showing N.Ex.T?
- RISCOSbits at London Show
- R-Comp monitor offers for London Show
- Elesar click and collect at London Show
- It's less than 2 weeks to go until the London show...
Latest postings RSS Feeds
RSS 2.0 | 1.0 | 0.9
Atom 0.3
Misc RDF | CDF
 
View on Mastodon
@www.iconbar.com@rss-parrot.net
Site Search
 
Article archives
The Icon Bar: News and features: Another new game to keep you busy....
 

Another new game to keep you busy....

Posted by Mark Stephens on 15:57, 1/3/2021 |
 
The one man games factory that is also known as Jeroen Vermeulen has released another game on PlingStore called Cavern.

Like his previous game (Infinite Burner) this another conversion from the RapsberryPi book Code the Classics using the AMCOG Game Development Kit.
 
Have you played it yet?
 

 

 
Read our interview with Jeroen.
 
  Another new game to keep you busy....
  arawnsley (14:00 3/3/2021)
 
Andrew Rawnsley Message #125094, posted by arawnsley at 14:00, 3/3/2021
R-Comp chap
Posts: 600
I'd be very intrested in an article looking at the conversion process.

The book uses pygame to provide graphics and input handling, and of course python for the game logic.

The Amcog kit is BASIC-oriented, so I assume Jeroen is re-coding the Python in BASIC. How easy does he find this? How well do Amcog Kit functions map to Pygame? Have there been any unique challenges...

It seems like quite an interesting area, and a real "used for real" case for the Amcog kit. For new users, or those thinking of dabbling, seeing how Jeroen used the kit to port the games would, I think, be quite fascinating.

[Edited by arawnsley at 14:01, 3/3/2021]
  ^[ Log in to reply ]
 

The Icon Bar: News and features: Another new game to keep you busy....